![]() Conversely, higher rank quests will pit you against ridiculously strong monsters that can sometimes take 45 minutes to topple. Lower rank missions will basically dole out a pittance compared to higher rank quests. The journey from 30 to 49 and then 50 to 99 is where you'll struggle the most. RELATED: Monster Hunter World: The Best Armor, Ranked These will help considerably in getting to HR 99, which will unlock the mission " The Sapphire Star's Guidance." Completing that ascends you to 100 and then the cap is basically limitless. Through augmenting, you can do things like increase the defensive properties or your armor or add special buffs to your weapons. ![]() Getting to 50 is really important since that unlocks the ability to augment your equipment. To get to 16, you'll need to complete story missions " Kushala Daora, Dragon of Steel," " Teostra the Infernal," " Hellish Fiend Vaal Hazak," and " Land of Convergence." To get to 30, you'll have to finish " Beyond the Blasting Scales." Finally, getting to 50 requires you to surmount " Thunderous Rumble in the Highlands." When you hit these soft caps, any missions you do before completing these specific ones will still count you just won't see an increase until you've tackled the main missions. Still, these missions aren't that tough and they'll provide you with sidequests that break certain limits. It starts to slow down towards the end and if you only focus on main missions, you'll finish the campaign around HR 16. As mentioned above, finishing story quests will basically correlate to a single hunter rank increase with each mission.
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